Covenants were, and are, the big, marquee thing about Shadowlands that is marketed and promoted when Blizzard hypes Shadowlands. A choice of 4 for each character to… Read more “Covenants In Shadowlands, Post Launch – How Are They?”
Tag: balancing
The Worst Game of What If: Is Shadowlands Delayed Into 2021?
This one is a (hopefully) quick post, but our guild officers discussed the possibility a bit tonight and I think there is something to this. So, to… Read more “The Worst Game of What If: Is Shadowlands Delayed Into 2021?”
The Shadowlands Delay and a Hopeful Trend for Blizzard
Two years ago, we were all sort of coming to terms with what Battle for Azeroth was. It was a rough expansion launch, starting with a divisive… Read more “The Shadowlands Delay and a Hopeful Trend for Blizzard”
Blizzard’s Announcement of Covenant Changes And The Essence Of Time
There are, as I type this, 30 days and change until the global release of the Shadowlands expansion. This is important not just a context setting for… Read more “Blizzard’s Announcement of Covenant Changes And The Essence Of Time”
On Second Look – A Closer View of The Maw
Last week, I was fairly positive on the Shadowlands beta save for one important piece of content – I was absolutely unhappy with the state of the… Read more “On Second Look – A Closer View of The Maw”
On Balance and Choice – The Difficulty of WoW’s Legacy Systems
My post yesterday sparked a lot of great discussion about Blizzard and balancing that I think are worth looking at in detail and via comparison to other… Read more “On Balance and Choice – The Difficulty of WoW’s Legacy Systems”
The Paradox of Choice: On Covenant Abilities and Community Reactions
One of the more broadly contentious aspects of the Shadowlands design paradigm is the use of Covenant abilities. Rather than building a spec-based system like Legion Artifacts,… Read more “The Paradox of Choice: On Covenant Abilities and Community Reactions”
“Constructive Dissatisfaction” and PvE Balance in World of Warcraft
Something I talked about in an earlier post about the goal of my blog was being “constructively dissatisfied” with things – knowing why and what makes you… Read more ““Constructive Dissatisfaction” and PvE Balance in World of Warcraft”
Demon Hunters – Least Changed New Class?
In the history of WoW, only 3 new classes have ever been added. Each one has, so far, brought massive changes and required something on par with… Read more “Demon Hunters – Least Changed New Class?”
An Early Look at Tanking Changes in Battle for Azeroth – Less Magic, More Armor
Now that I’ve had a chance to unpack my thoughts about what I played at Blizzcon and what I saw, I’d like to discuss class changes, since… Read more “An Early Look at Tanking Changes in Battle for Azeroth – Less Magic, More Armor”