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Kaylriene

Kaylriene

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    Tag: battle for azeroth

    Sylvanas, The Afrasiabi Sabotage, and What It Means For The Story Of Warcraft

    If you’ve been on WoW Twitter at all lately, a story that has been damn-near impossible to avoid is that of how Alex Afrasiabi might have “sabotaged”… Read more “Sylvanas, The Afrasiabi Sabotage, and What It Means For The Story Of Warcraft”

    January 25, 2022 by Kaylriene

    Strong Core, Weak Fluff – The Real Weakness of Modern World of Warcraft

    No way to kick off a week like a huge analytical post! In WoW discourse for the last 5+ years, there’s something of a theme, and I’ve… Read more “Strong Core, Weak Fluff – The Real Weakness of Modern World of Warcraft”

    August 23, 2021 by Kaylriene

    Two Weeks Clean – Thoughts On 14 WoW-Free Days

    The interesting thing about World of Warcraft is how the little things about the game don’t bother you when you’re in the trenches. Two weeks ago, I… Read more “Two Weeks Clean – Thoughts On 14 WoW-Free Days”

    August 14, 2021 by Kaylriene

    The Chains of Domination Story Thus Far, And The Lens of the News

    This is a post that I wanted to let percolate for a bit after the news of the California DFEH lawsuit against Activision Blizzard broke, although I… Read more “The Chains of Domination Story Thus Far, And The Lens of the News”

    August 8, 2021 by Kaylriene

    The Long-Form Storytelling of World of Warcraft and Where it Fails – My Definitive Sylvanas Redemption Rant

    WoW is trying to be a lot of things to a lot of people at this point in time. It wants to remain the pre-eminent PvE MMO,… Read more “The Long-Form Storytelling of World of Warcraft and Where it Fails – My Definitive Sylvanas Redemption Rant”

    April 30, 2021 by Kaylriene

    The State of Mythic Plus Dungeons, Part 1/3: Their History and Current Implementation

    Over the last 5 years or so, a new mode of play has created an additional pillar in World of Warcraft’s endgame content – Mythic Plus (or… Read more “The State of Mythic Plus Dungeons, Part 1/3: Their History and Current Implementation”

    April 21, 2021April 21, 2021 by Kaylriene

    What If – Old Gear Bonus Systems Were In Play While Leveling In Old Content?

    The other day, I read something that interested me at Wowhead. The gist is pretty easy to get to – a player got a Corrupted item in… Read more “What If – Old Gear Bonus Systems Were In Play While Leveling In Old Content?”

    March 8, 2021 by Kaylriene

    World of Warcraft Patch 9.01 – Shadowlands Pre-Patch and the Value of Rewards

    Another major MMO patch launched – arguably larger than the FFXIV patch I detailed in my last post. With patch 9.01, Shadowlands is now, in some ways,… Read more “World of Warcraft Patch 9.01 – Shadowlands Pre-Patch and the Value of Rewards”

    October 14, 2020 by Kaylriene

    The Root Cause of WoW Woes: Single-Use Systems

    I decided to go with a bold title on this one because I feel like I have a strong conclusion here! Consistently over the last few years… Read more “The Root Cause of WoW Woes: Single-Use Systems”

    October 9, 2020 by Kaylriene

    Hype Train for the Week of 6/2/2020

    Hey, so this one is a smidge late. I have two items off the top – firstly, obviously, the world has kind of a lot going on… Read more “Hype Train for the Week of 6/2/2020”

    June 3, 2020 by Kaylriene

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