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Kaylriene

Kaylriene

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    Tag: character

    The Role of Role Stats in a Role Playing Game and Their Death in MMOs

    Role stats are dead. Sorta. If you play only WoW, I just said something that hasn’t meant a damn thing in around 6 years – back in… Read more “The Role of Role Stats in a Role Playing Game and Their Death in MMOs”

    June 20, 2022 by Kaylriene

    The (Un)Surprising Joy Of Adventurer Plates and Portraits in FFXIV Patch 6.1

    I’ve played through what is arguably the bulk of the current content in patch 6.1 for Final Fantasy XIV already – the MSQ, new dungeon, new Alliance… Read more “The (Un)Surprising Joy Of Adventurer Plates and Portraits in FFXIV Patch 6.1”

    April 13, 2022 by Kaylriene

    50 Days To Go – Revisiting My Endwalker Goals

    At the start of August, I wrote about the goals I had for the remaining time in Shadowbringers, before Endwalker came out in Early Access ready to… Read more “50 Days To Go – Revisiting My Endwalker Goals”

    September 29, 2021 by Kaylriene

    Power Progression and Player Participation – Talents, Stats, Builds, and Cosmetics

    I had a draft version of this post I was working on, no joke, for 4 days. The idea was there, but it was getting bogged down… Read more “Power Progression and Player Participation – Talents, Stats, Builds, and Cosmetics”

    September 17, 2021 by Kaylriene

    A Story Is About Characters – Looking At The Biggest Failing of Shadowlands Narratively

    World of Warcraft’s focus on story over lore, on character-driven drama over worldbuilding, has never been more conflicted than it is in Shadowlands. Shadowlands is presented as… Read more “A Story Is About Characters – Looking At The Biggest Failing of Shadowlands Narratively”

    August 12, 2021 by Kaylriene

    WoW Pre-Blizzconline Part 5: The One About Classic

    If you were reading WoW blogs in the summer of 2019, you surely got oversaturated with WoW Classic talk. It was all anyone could talk about, unless… Read more “WoW Pre-Blizzconline Part 5: The One About Classic”

    February 19, 2021 by Kaylriene

    The Role of Levels in World of Warcraft – Do They Have A Place?

    The other day, Wilhelm Arcturus had an excellent post up over at The Ancient Gaming Noob, discussing the possibility of a level squish in every expansion in… Read more “The Role of Levels in World of Warcraft – Do They Have A Place?”

    October 12, 2020 by Kaylriene

    End Perpetual Grinding – Marry Titanforging and Artifact Systems?

    When I think about what I want in a potential eigth World of Warcraft expansion, a lot comes to mind. Readers who’ve been here a while will… Read more “End Perpetual Grinding – Marry Titanforging and Artifact Systems?”

    June 19, 2019June 19, 2019 by Kaylriene

    Targeting Goals – Why Benthic Armor is a Positive Development for WoW

    With the 8.2 PTR in full swing and Nazjatar now up and running, the gear catch-up mechanism for the patch is in full view. Benthic gear shares… Read more “Targeting Goals – Why Benthic Armor is a Positive Development for WoW”

    May 6, 2019May 21, 2019 by Kaylriene

    Is Leveling Valuable?

    One thing that occurs to me in my main-play MMOs is that leveling has become an afterthought. Not to suggest that it is completely gone or dead,… Read more “Is Leveling Valuable?”

    March 4, 2019 by Kaylriene

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