Role stats are dead. Sorta. If you play only WoW, I just said something that hasn’t meant a damn thing in around 6 years – back in… Read more “The Role of Role Stats in a Role Playing Game and Their Death in MMOs”
Tag: character
The (Un)Surprising Joy Of Adventurer Plates and Portraits in FFXIV Patch 6.1
I’ve played through what is arguably the bulk of the current content in patch 6.1 for Final Fantasy XIV already – the MSQ, new dungeon, new Alliance… Read more “The (Un)Surprising Joy Of Adventurer Plates and Portraits in FFXIV Patch 6.1”
50 Days To Go – Revisiting My Endwalker Goals
At the start of August, I wrote about the goals I had for the remaining time in Shadowbringers, before Endwalker came out in Early Access ready to… Read more “50 Days To Go – Revisiting My Endwalker Goals”
Power Progression and Player Participation – Talents, Stats, Builds, and Cosmetics
I had a draft version of this post I was working on, no joke, for 4 days. The idea was there, but it was getting bogged down… Read more “Power Progression and Player Participation – Talents, Stats, Builds, and Cosmetics”
A Story Is About Characters – Looking At The Biggest Failing of Shadowlands Narratively
World of Warcraft’s focus on story over lore, on character-driven drama over worldbuilding, has never been more conflicted than it is in Shadowlands. Shadowlands is presented as… Read more “A Story Is About Characters – Looking At The Biggest Failing of Shadowlands Narratively”
WoW Pre-Blizzconline Part 5: The One About Classic
If you were reading WoW blogs in the summer of 2019, you surely got oversaturated with WoW Classic talk. It was all anyone could talk about, unless… Read more “WoW Pre-Blizzconline Part 5: The One About Classic”
The Role of Levels in World of Warcraft – Do They Have A Place?
The other day, Wilhelm Arcturus had an excellent post up over at The Ancient Gaming Noob, discussing the possibility of a level squish in every expansion in… Read more “The Role of Levels in World of Warcraft – Do They Have A Place?”
End Perpetual Grinding – Marry Titanforging and Artifact Systems?
When I think about what I want in a potential eigth World of Warcraft expansion, a lot comes to mind. Readers who’ve been here a while will… Read more “End Perpetual Grinding – Marry Titanforging and Artifact Systems?”
Targeting Goals – Why Benthic Armor is a Positive Development for WoW
With the 8.2 PTR in full swing and Nazjatar now up and running, the gear catch-up mechanism for the patch is in full view. Benthic gear shares… Read more “Targeting Goals – Why Benthic Armor is a Positive Development for WoW”
Is Leveling Valuable?
One thing that occurs to me in my main-play MMOs is that leveling has become an afterthought. Not to suggest that it is completely gone or dead,… Read more “Is Leveling Valuable?”