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Kaylriene

Kaylriene

MMO, Tech, and Whatever Else I Like!

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    Tag: combat

    A Brief Summary of Endwalker Combat Live Letter Thoughts

    It was only a few short days ago that we got the first look at Endwalker combat design, through a long live letter dedicated to discussing the… Read more “A Brief Summary of Endwalker Combat Live Letter Thoughts”

    September 21, 2021September 21, 2021 by Kaylriene

    The Endwalker Combat Live Letter Predictions Post

    The first fully-dedicated Endwalker live letter is in less than 2 hours as I write this! AHHHHHHH! The excitement is absolutely there, but it is a curious… Read more “The Endwalker Combat Live Letter Predictions Post”

    September 17, 2021 by Kaylriene

    Strong Core, Weak Fluff – The Real Weakness of Modern World of Warcraft

    No way to kick off a week like a huge analytical post! In WoW discourse for the last 5+ years, there’s something of a theme, and I’ve… Read more “Strong Core, Weak Fluff – The Real Weakness of Modern World of Warcraft”

    August 23, 2021 by Kaylriene

    Passive Damage and Its Negative Gameplay Impact

    Most of us play games to interact with the mechanics of said game in a meaningful, substantial way. When a game removes layers of interaction, it can… Read more “Passive Damage and Its Negative Gameplay Impact”

    February 27, 2020 by Kaylriene

    A Quick Look at Why I Like Modern MMO Gameplay

    To be honest, I’ve hit a seasonal writer’s block, at least partially because I’ve spent less time playing games (save for, oddly, Diablo III?) and more time… Read more “A Quick Look at Why I Like Modern MMO Gameplay”

    December 5, 2019 by Kaylriene

    Melee Combat and Gameplay Feel

    When I was a kid, in a time before I played MMOs, there was this fascination with the idea of melee combat. A lot of games I… Read more “Melee Combat and Gameplay Feel”

    August 29, 2019August 29, 2019 by Kaylriene

    My Slow Re-engagement with World of Warcraft – How I Figured Out World Mob Scaling Was Bad

    It’s funny, you know? A lot of my recent WoW posts have focused on how the game is in something of an iffy-state – not necessarily bad,… Read more “My Slow Re-engagement with World of Warcraft – How I Figured Out World Mob Scaling Was Bad”

    April 29, 2019April 29, 2019 by Kaylriene

    Combating Boredom – The Fight To Make World of Warcraft Fighting Fun Again

    Combat in Battle for Azeroth is…different. I think there are a lot of factors in play, which we will discuss today, but first, I want to outline… Read more “Combating Boredom – The Fight To Make World of Warcraft Fighting Fun Again”

    February 14, 2019February 14, 2019 by Kaylriene

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