Picture this: you’re healing a dungeon in World of Warcraft, and things are going well, when the boss stops to cast a huge party-wide damage hit. You’ve… Read more “Healing Dungeons in World of Warcraft Dragonflight is a Broken Gameplay Design, and Here’s Why”
Tag: design
Dragonflight Season 3, 4 Weeks In
Dragonflight Season 3 has been something of a return to form for me. I set a lot of ambitious goals for Season 2, and I accomplished only… Read more “Dragonflight Season 3, 4 Weeks In”
What Could Come In Dragonflight Season 4 (or 5?)
One of the expected bits of news out of Blizzcon, after confirmation that 10.2 would be the last major content patch of Dragonflight, was that we would… Read more “What Could Come In Dragonflight Season 4 (or 5?)”
Aberrus in Review – Dragonflight’s Second Raid Tier
Aberrus is an interesting raid for a few reasons. Firstly, I think I should say this up front – I enjoyed this tier overall. It’s certainly not… Read more “Aberrus in Review – Dragonflight’s Second Raid Tier”
The Dragonflight Discussion Dilemma
One of the things that I find difficult when writing about World of Warcraft is adequately capturing my feelings about the game at a given point in… Read more “The Dragonflight Discussion Dilemma”
FFXIV, Job Balance, and How Communities Discuss Performance
FFXIV is having something of a banner raid tier at the moment, for reasons both bad and good. On the good side – Abyssos Savage is being… Read more “FFXIV, Job Balance, and How Communities Discuss Performance”
Difficulty Ramps and How Endgame-Focused MMOs Fail To Onboard Players
I find difficulty discussion in games quite tedious, because it sparks the most elitist, garbage takes one can imagine. Soulsborne games get this the worst, but all… Read more “Difficulty Ramps and How Endgame-Focused MMOs Fail To Onboard Players”
My WoW 10.0 Predictions – Gameplay and Hopes
I’ve been through a few drafts of this post, largely because trying to format and think through the very question of what 10.0 should look like is… Read more “My WoW 10.0 Predictions – Gameplay and Hopes”
I Think I Like Final Fantasy XIV PvP?
The title says it all, really, but let’s go deeper. A common statement made about FFXIV is that PvP in the game might as well not even… Read more “I Think I Like Final Fantasy XIV PvP?”
Continuing My Savage Journey in FFXIV – Party Finder Observations and A Hard Loot Lesson
My saga of Savage raiding to fill in that progression content need from leaving WoW behind has continued in earnest, and I have laughs and a genuine… Read more “Continuing My Savage Journey in FFXIV – Party Finder Observations and A Hard Loot Lesson”