FFXIV dungeons have something of a formula. You’ll hear people say it’s always two trash pulls, a boss, repeat 3x, and that is true, but then you… Read more “Some Tips for Dungeon Runs in Final Fantasy XIV, Part 1 – For Tanks”
Tag: dps
DPS Meters, Parsing, Toxicity, and The MMO Culture Around Self-Improvement and Shaming
One of my favorite and also least-favorite topics has cropped up again over the last few weeks, on blogs I follow and in the broader communities of… Read more “DPS Meters, Parsing, Toxicity, and The MMO Culture Around Self-Improvement and Shaming”
Final Fantasy XIV’s Damage Meta And How It May Influence World of Warcraft
It is rare that combat design choices made in FFXIV are integrated into WoW. In the current lifespan of both games, FFXIV has largely taken a lead… Read more “Final Fantasy XIV’s Damage Meta And How It May Influence World of Warcraft”
On Balance and Choice – The Difficulty of WoW’s Legacy Systems
My post yesterday sparked a lot of great discussion about Blizzard and balancing that I think are worth looking at in detail and via comparison to other… Read more “On Balance and Choice – The Difficulty of WoW’s Legacy Systems”
Meter-Minding in MMOs – My Experience with Advanced Combat Tracker in Final Fantasy XIV
Coming from WoW, one thing that immediately strikes you about FFXIV is that addons aren’t really a thing, and in recent rewatch streams of the old Producer… Read more “Meter-Minding in MMOs – My Experience with Advanced Combat Tracker in Final Fantasy XIV”