Last week, my guild closed in on Ahead of the Curve: Raszageth and rounded out our first raid tier together as a new guild. There’s more still… Read more “Reflecting on Dragonflight Season 1 – The Content, The Chase, and The Process”
Tag: dungeons
Dragonflight Season 2 and the Continuing Struggle With Mythic Plus Affixes
Mythic Plus affixes have been a hot topic in Dragonflight right off the bat. Season 1 of Dragonflight, while it’s been fairly decent in terms of participation… Read more “Dragonflight Season 2 and the Continuing Struggle With Mythic Plus Affixes”
A Look at the Impact of Seasonal Content Cycles on World of Warcraft
It wasn’t that long ago, but just 5 short years ago, the idea of what a content cycle in WoW looked like was fundamentally quite different from… Read more “A Look at the Impact of Seasonal Content Cycles on World of Warcraft”
I Did A Thing – A Reflection on (Already) Getting Shadowlands Season 2 Keystone Master
I may, just might have, enjoyed running dungeons the last…10 days. This being the first season where Keystone Mater has a rating component instead of a flat,… Read more “I Did A Thing – A Reflection on (Already) Getting Shadowlands Season 2 Keystone Master”
The Weekly Scuff – First Week of Season 2, First Part of Week 2
I had an idea – and how long it lasts, well, we’ll see. Rather than tucking in anecdotes and thoughts about Mythic Plus into all my posts… Read more “The Weekly Scuff – First Week of Season 2, First Part of Week 2”
My Non-Comprehensive Final Fantasy XIV: Shadowbringers Review
Editor’s Note: Hello! You may have noticed that I’ve basically been silent for about a week now. This post was originally something I thought I could whip… Read more “My Non-Comprehensive Final Fantasy XIV: Shadowbringers Review”
The Mythic Plus Scoring System and Keystone Master – How Blizzard Proves They Don’t Understand
Mythic Plus as a gameplay mode is a topic I’ve written at-length about here lately, and today there is reason to yet again. In the current patch… Read more “The Mythic Plus Scoring System and Keystone Master – How Blizzard Proves They Don’t Understand”
The State of Mythic Plus Dungeons, Part 1/3: Their History and Current Implementation
Over the last 5 years or so, a new mode of play has created an additional pillar in World of Warcraft’s endgame content – Mythic Plus (or… Read more “The State of Mythic Plus Dungeons, Part 1/3: Their History and Current Implementation”
Change, Necessary or Not – How The Loot Changes and Their (Sort Of) Reversion Affect Shadowlands
Today, the news went up – rejoice! With the next weekly reset, raids will be seeing more loot in Shadowlands. Specifically, Castle Nathria is going to a… Read more “Change, Necessary or Not – How The Loot Changes and Their (Sort Of) Reversion Affect Shadowlands”
Tanks for the Threat – Threat Changed In Shadowlands and I Don’t Like It
Tank design in most holy trinity MMOs boils down to managing a trifecta of gameplay components for a player to focus on and learn – managing threat,… Read more “Tanks for the Threat – Threat Changed In Shadowlands and I Don’t Like It”