The last time I wrote about Dragonflight’s profession overhaul in WoW, I was a little skeptical of the difference it would make. The specializations are interesting, if… Read more “A Deeper Look At Dragonflight Crafting – And What (Maybe) Comes Next”
Tag: gearing
Vault of the Incarnates, Raid Loot, and the Problem With WoW Raid Gearing
Something that is a theme with Dragonflight as an expansion is an idea of getting back to basics while also experimenting with the formula that has defined… Read more “Vault of the Incarnates, Raid Loot, and the Problem With WoW Raid Gearing”
Future Preparation – Things You Can Do Now to Get Ready for Final Fantasy XIV Patches 6.25 and 6.3
It’s time for another predictive patch prep guide! With an announced Live Letter set for today, it seems quite likely that within a week or two, we’ll… Read more “Future Preparation – Things You Can Do Now to Get Ready for Final Fantasy XIV Patches 6.25 and 6.3”
A Guide To Gearing In Final Fantasy XIV Patch 6.1 You Can Start On Now
A benefit to the relative predictability and stability of patch content in FFXIV is that we have certainty of things that we will be seeing come April… Read more “A Guide To Gearing In Final Fantasy XIV Patch 6.1 You Can Start On Now”
The Shards of Domination – A System-Solution to a Blizzard-Made Problem
The Shards of Domination system is a damn-near perfect microcosm of the kind of problems that modern Blizzard has with game design. That is what makes them… Read more “The Shards of Domination – A System-Solution to a Blizzard-Made Problem”
What If – Old Gear Bonus Systems Were In Play While Leveling In Old Content?
The other day, I read something that interested me at Wowhead. The gist is pretty easy to get to – a player got a Corrupted item in… Read more “What If – Old Gear Bonus Systems Were In Play While Leveling In Old Content?”
A More Thorough and Nuanced Look at Gear In Shadowlands
Throughout these first two and a half months of Shadowlands (it has been that long already?!), something of a constant theme has been bubbling up to the… Read more “A More Thorough and Nuanced Look at Gear In Shadowlands”
Loot Is Loot – A Followup On Why I Think Shadowlands Loot Feels Bad
The guiding principle of Shadowlands rewards has been a desire to return to the more traditional state of WoW – one where each drop matters and feels… Read more “Loot Is Loot – A Followup On Why I Think Shadowlands Loot Feels Bad”
Alts and the Threads of Fate – My First Shadowlands Alt at Max Level
It’s the demon hunter namesake of the blog, which still feels weird. So over the last weekend, I leveled and geared my Demon Hunter, my second character… Read more “Alts and the Threads of Fate – My First Shadowlands Alt at Max Level”
Loot Is Loot – A Look At Shadowlands Rewards Today and What The Future May Hold
Loot is loot is an overriding, new/old philosophy that the WoW team has put into full effect with Shadowlands. With Warforging systems all the way up to… Read more “Loot Is Loot – A Look At Shadowlands Rewards Today and What The Future May Hold”