Something my recent forays into Savage raiding and harder EX trial pushing in FFXIV has brought to mind is a key difference between the core combat gameplay… Read more “Boss Mechanics Versus Player Mechanics”
Tag: mechanics
The First Runs of Castle Nathria
This week was my guild’s first serious raid in about 7 or 8 months. First tier raids are always sort of…odd. They tend to be weighty things… Read more “The First Runs of Castle Nathria”
The Root Cause of WoW Woes: Single-Use Systems
I decided to go with a bold title on this one because I feel like I have a strong conclusion here! Consistently over the last few years… Read more “The Root Cause of WoW Woes: Single-Use Systems”
Rewards and Progression – Looking at Content Models from Classic WoW to Modern Final Fantasy XIV
Something I keep coming back to as a theme in my head lately is gear and gear progression in MMOs. One of the key opportunities I find… Read more “Rewards and Progression – Looking at Content Models from Classic WoW to Modern Final Fantasy XIV”
The Re-revisit Of Horrific Visions
Given that patch 8.3 for World of Warcraft: Battle For Azeroth has been out for over a month now, it seems like a good time to revisit… Read more “The Re-revisit Of Horrific Visions”
ReVengeance – The Current Alpha State of the Vengeance Demon Hunter in Battle for Azeroth (No Spoilers!)
Today I want to get hyper analytical. So let’s talk Battle for Azeroth Alpha, but very specifically, Vengeance Demon Hunter changes. Since my original post about the… Read more “ReVengeance – The Current Alpha State of the Vengeance Demon Hunter in Battle for Azeroth (No Spoilers!)”