In this post, I’m going to dive a bit deeper on the topic of starting experiences and how those shape and perhaps push away new MMO players.… Read more “On Starting Experiences – Addendum 2 of 2 – Leveling As Fun, or Filler?”
Tag: mmorpg
Sidenote: The Potential For MMOs and Open World Games With Upgraded Storage Solutions
With all the hype (and jokes of physical design) around the Playstation 5 reveal last week, something interesting has been bubbling up with regards to its hardware.… Read more “Sidenote: The Potential For MMOs and Open World Games With Upgraded Storage Solutions”
Meter-Minding in MMOs – My Experience with Advanced Combat Tracker in Final Fantasy XIV
Coming from WoW, one thing that immediately strikes you about FFXIV is that addons aren’t really a thing, and in recent rewatch streams of the old Producer… Read more “Meter-Minding in MMOs – My Experience with Advanced Combat Tracker in Final Fantasy XIV”
On Starting Experiences – Addendum 1 of 2 – Learning to Play (Or Not)
My months-in-the-works post on how the starting experiences of MMOs are often a deterrent to new players prompted a lot of great discussion, but in particular, I… Read more “On Starting Experiences – Addendum 1 of 2 – Learning to Play (Or Not)”
The Crushing Doubt of Too Many Options – Open-Ended Gameplay as Viewed Through Final Fantasy XIV
I’ve mentioned a sort of crushing possibility space in a few recent posts, when referencing why I haven’t played much Final Fantasy XIV. With a few days… Read more “The Crushing Doubt of Too Many Options – Open-Ended Gameplay as Viewed Through Final Fantasy XIV”
2019 In Review Parts 1 and 2 – The Games Industry and My MMO Titles
(Editor’s note – this post started as one whole, cohesive 2019 recap, including gaming news, MMO news, and blog recap. However, the draft was nearing 3,000 words… Read more “2019 In Review Parts 1 and 2 – The Games Industry and My MMO Titles”
WoW 9.0 Specific Leaks – An Analysis
Today, I saw two more interesting leaks pertaining specifically to WoW’s future as will be announced at Blizzcon. Now, the obvious – leak is used loosely because… Read more “WoW 9.0 Specific Leaks – An Analysis”
Opinions, Subjectivity, and When Games Go “Wrong”
A concept I began to touch on in yesterday’s post is this idea of people marking things World of Warcraft has done “wrong” – and about how… Read more “Opinions, Subjectivity, and When Games Go “Wrong””
On Sandboxes and Theme Parks – My Personal Opinion
There is something of a theme I noticed in comments I received on my appreciation post for Naoki Yoshida yesterday, and rather than writing a handful of… Read more “On Sandboxes and Theme Parks – My Personal Opinion”
Are MMO’s Too Difficult to Get Into?
Blaugust day 3 is here, and with it, something I thought about the other day. A few of the people I follow play the game Riders of… Read more “Are MMO’s Too Difficult to Get Into?”