There’s a lot I want to write about WoW and will be writing in the coming days and weeks, but one small thing I can focus on… Read more “The Backlash to the Patch 9.2 Shards of Domination News and Why It Makes Sense”
Tag: rpg
Ability Design and RPGs – The Difference of Additive and Subtractive Designs
I’ve leveled both a Black Mage and Dragoon in Endwalker, with the changes that both jobs had to their existing cores from prior Final Fantasy XIV content.… Read more “Ability Design and RPGs – The Difference of Additive and Subtractive Designs”
Diablo II Resurrected – A Shot of Nostalgia Straight In The Arm
There are two titles that are responsible for me becoming a Blizzard fan, and therefore ending up as a World of Warcraft fan. Starcraft was the first… Read more “Diablo II Resurrected – A Shot of Nostalgia Straight In The Arm”
Yakuza: Like A Dragon Early Impressions
I really enjoy the Yakuza series, but I haven’t played that many of them. I’ve only grabbed the ones that are on PC, so that currently means… Read more “Yakuza: Like A Dragon Early Impressions”
Looking Ahead – Some 2021 Predictions for WoW, FFXIV, and Gaming Technology
2020 as a year is going to be the butt of jokes for a long, long time. It was a thoroughly exhausting, sometimes sad and depressing year… Read more “Looking Ahead – Some 2021 Predictions for WoW, FFXIV, and Gaming Technology”
The Role of Levels in World of Warcraft – Do They Have A Place?
The other day, Wilhelm Arcturus had an excellent post up over at The Ancient Gaming Noob, discussing the possibility of a level squish in every expansion in… Read more “The Role of Levels in World of Warcraft – Do They Have A Place?”
On Balance and Choice – The Difficulty of WoW’s Legacy Systems
My post yesterday sparked a lot of great discussion about Blizzard and balancing that I think are worth looking at in detail and via comparison to other… Read more “On Balance and Choice – The Difficulty of WoW’s Legacy Systems”
The Value of Playing “Wrong” – Why It Should Exist
Something I’ve thought about a lot – A LOT – with the introduction of Diablo IV at Blizzcon 2019 and all the loving callbacks to Diablo II… Read more “The Value of Playing “Wrong” – Why It Should Exist”
Some Spoiler-Heavy Thoughts on the Shadowbringers Main Scenario Quest
(SPOILER ALERT: While at first, I wanted to write this as a non-spoiler roundup and retrospective on my time so far in Shadowbringers, I couldn’t do it… Read more “Some Spoiler-Heavy Thoughts on the Shadowbringers Main Scenario Quest”
Is Leveling Valuable?
One thing that occurs to me in my main-play MMOs is that leveling has become an afterthought. Not to suggest that it is completely gone or dead,… Read more “Is Leveling Valuable?”