I find difficulty discussion in games quite tedious, because it sparks the most elitist, garbage takes one can imagine. Soulsborne games get this the worst, but all… Read more “Difficulty Ramps and How Endgame-Focused MMOs Fail To Onboard Players”
Tag: world
Staying Motivated To Play – Sense of Wonder
The new week brings a new Blaugust theme in “Staying Motivated” which is normally applied to the writer and about how we are all coping with writing… Read more “Staying Motivated To Play – Sense of Wonder”
All Heart, Little Thought – My Time With Final Fantasy XV
In November 2016…well, a lot was going on. One of those things, however, was the release of Final Fantasy XV. Fashionably late to the (then) new-generation consoles,… Read more “All Heart, Little Thought – My Time With Final Fantasy XV”
Day One of Visions of N’Zoth – The Good, The Bad, and The Ugly
Day one of a new patch is always an interesting sight. Logging in, I hadn’t read up too much on the actual quest chain that would unfold,… Read more “Day One of Visions of N’Zoth – The Good, The Bad, and The Ugly”
An Ode To Chris Metzen, and My Fears for the Story of Rise of Azshara
Looking over the patch 8.2 spoilers that were datamined yesterday, and I can’t help but feel a certain sort of dread at the cast of characters. In… Read more “An Ode To Chris Metzen, and My Fears for the Story of Rise of Azshara”
Sense of Immersion – What Makes A Game World Feel Big? (Feat. A Much Calmer Discussion of Portals)
So, after yesterday’s rant, I wanted to step back for a moment to discuss both a new development in blue post land for the upcoming portal room… Read more “Sense of Immersion – What Makes A Game World Feel Big? (Feat. A Much Calmer Discussion of Portals)”
Apathy Apparent – Patch 8.1.5 (Feat. A Long Rant About Portals)
This is a post that has been a long time coming, since the PTR cycle began in earnest back in January, but you’ll notice that I haven’t… Read more “Apathy Apparent – Patch 8.1.5 (Feat. A Long Rant About Portals)”
When Story Doesn’t Fit – The Awkward Transition to Lore-Focused Gameplay in WoW
We all remember the murder-hobo era of WoW. Once upon a time, the game focused on our player character as the sole lore character POV. All things… Read more “When Story Doesn’t Fit – The Awkward Transition to Lore-Focused Gameplay in WoW”
The Coming Lore of Battle for Azeroth and The Evolving Nature of the Story
So, of all the things I wanted to write post-Blizzcon, this is the one I will go deepest on (well, maybe also my Blizzard tour, a post… Read more “The Coming Lore of Battle for Azeroth and The Evolving Nature of the Story”
A Treatise on World of Warcraft: Classic
*deep breath* Okay, I’m going to start this post with a controversial, bad statement. I expect it will be an unpopular sentiment, but I will explain it… Read more “A Treatise on World of Warcraft: Classic”